I didn't use binding..
I had a similar issue and used timer for this (My code is in Silverlight by it suppose to be the same on WPF):
First direction (movie updates the slider)
private TimeSpan TotalTime;
private void MyMediaElement_MediaOpened(object sender, RoutedEventArgs e)
{
TotalTime = MyMediaElement.NaturalDuration.TimeSpan;
// Create a timer that will update the counters and the time slider
timerVideoTime = new DispatcherTimer();
timerVideoTime.Interval = TimeSpan.FromSeconds(1);
timerVideoTime.Tick += new EventHandler(timer_Tick);
timerVideoTime.Start();
}
void timer_Tick(object sender, EventArgs e)
{
// Check if the movie finished calculate it's total time
if (MyMediaElement.NaturalDuration.TimeSpan.TotalSeconds > 0)
{
if (TotalTime.TotalSeconds > 0)
{
// Updating time slider
timeSlider.Value = MyMediaElement.Position.TotalSeconds /
TotalTime.TotalSeconds;
}
}
}
Second direction (user updates the slider)
on form ctor or something like this write the following line:
timeSlider.AddHandler(MouseLeftButtonUpEvent,
new MouseButtonEventHandler(timeSlider_MouseLeftButtonUp),
true);
and the event handler is:
private void timeSlider_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (TotalTime.TotalSeconds > 0)
{
MyMediaElement.Position = TimeSpan.FromSeconds(timeSlider.Value * TotalTime.TotalSeconds);
}
}