My ultimate goal is to save rendered presentation MathML to a .PNG file. Knowing just enough about programming to be dangerous :-) there may be a better way to do this...I am drawing the equation on a canvas element, then trying to save the canvas element as a .PNG. I started with code found here -- https://developer.mozilla.org/en/HTML/Canvas/Drawing_DOM_objects_into_a_canvas -- and modified as follows:
<!DOCTYPE html>
<html>
<body>
<canvas id="canvas" style="border:2px solid black;" width="200" height="200">
</canvas>
<script>
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var data = "<svg xmlns='http://www.w3.org/2000/svg' width='200' height='200'>" +
"<foreignObject width='100%' height='100%'>" +
"<div xmlns='http://www.w3.org/1998/Math/MathML' style='fontsize:40px'>" +
"<math>" +
"<mtable>" +
"<mtr>" +
"<mtd columnalign='right'>" +
"<mn>2</mn>" +
"<mi>x</mi>" +
"<mo>+</mo>" +
"<mn>3</mn>" +
"<mo>−</mo>" +
"<mn>3</mn>" +
"</mtd>" +
"<mtd columnalign='center'> " +
"<mo>=</mo>" +
"</mtd>" +
"<mtd columnalign='left'> " +
"<mn>9</mn>" +
"<mo>−</mo>" +
"<mn>3</mn>" +
"</mtd>" +
"</mtr>" +
"</mtable>" +
"</math>" +
"</div>" +
"</foreignObject>" +
"</svg>";
var svg = new (self.BlobBuilder || self.MozBlobBuilder || self.WebKitBlobBuilder);
var DOMURL = self.URL || self.webkitURL || self;
var img = new Image();
svg.append(data);
var url = DOMURL.createObjectURL(svg.getBlob("image/svg+xml;charset=utf-8"));
img.onload = function() {
ctx.drawImage(img, 0, 0);
DOMURL.revokeObjectURL(url);
};
img.src = url;
window.open(canvas.toDataURL('image/png'));
</script>
</body>
</html>
If I comment out the window.open I can see the MathML in the canvas element, but the .PNG generated by the toDataURL is just transparent (no math equations). What am I missing? Thanks in advance...