this might be really simple and I've tried searching but I haven't been able to find a solution.
My problem is quite basic. I am having trouble setting the BackBackgroundImage uri path to a local static png that I've made.
Here is the code I am using to generate the tile:
ShellTile testtile = ShellTile.ActiveTiles.First();
if (testtile != null)
{
StandardTileData newtiledata = new StandardTileData
{
Title = "Test Title",
Count = 0,
BackContent = "Test Content",
BackBackgroundImage = new Uri("Content/BackTileIcon.png", UriKind.Relative)
};
testtile.Update(newtiledata);
}
The problem is that I can't get BackTileIcon.png to display. I get the "Test Content" displaying fine and the tile flips back to the front image OK, it's just the back image that I can't display.
If I open the XAP after building I can see that there is a Content folder and inside the content folder is the BackTileIcon.png file.
I can't work out the format I need for the Uri for a local image in a subfolder. I changed the Uri to point to my games large icon which is included in the root folder (so the Uri path is just "LargeAppIcon.png") and that works so I know the code updates the back image OK with a correct path.
Am I just doing something stupidly wrong here?
Thanks for any help :)