You can do this with a dispatcher timer. Here is an example of how I do it in my app Searchler (This feature not yet in marketplace, update coming very soon!) using the MMP Player Framework available @ http://smf.codeplex.com/
namespace Searchler.Views
{
public partial class PlayerView : PhoneApplicationPage
{
bool appUnderLock = false;
DispatcherTimer dispatcherTimer = new DispatcherTimer();
}
public PlayerView()
{
InitializeComponent();
//Hack to enable play under lock screen
UIThread.Invoke(() => VideoPlayer.PlayStateChanged += VideoPlayer_PlayStateChanged);
UIThread.Invoke(() => (Application.Current as App).RootFrame.Obscured += RootFrame_Obscured);
UIThread.Invoke(() => (Application.Current as App).RootFrame.Unobscured += RootFrame_Unobscured);
dispatcherTimer.Tick += dispatcherTimer_Tick;
dispatcherTimer.Interval = new TimeSpan(0, 0, 3);
}
void dispatcherTimer_Tick(object sender, EventArgs e)
{
if( VideoPlayer.PlaybackPosition == VideoPlayer.EndPosition)
((PlayerViewModel)DataContext).Next(); //Custom GetNext Video Method
}
void RootFrame_Unobscured(object sender, EventArgs e)
{
dispatcherTimer.Stop();
appUnderLock = false;
}
void RootFrame_Obscured(object sender, ObscuredEventArgs e)
{
dispatcherTimer.Start();
appUnderLock = true;
}
}