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I'm hosting multiple game servers on a machine with Debian 7 and after a game server is created, a new game folder is extracted with the game files on it, which involves copying around 2-4 GB, and while the files are being copied, every game server freezes for around 3 seconds or more.

Is there anyway to avoid this lag?

I'm using cfq as the default I/O scheduler, but maybe there is a way to slow down the copying speed so the machine doesn't lag?

Thanks in advice.

1 Answers1

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Depending on the reason for the slowdown, you might be able to use ionice or nice (I/O usage or CPU usage, respectively) to lower the priority of the copy. This will incidentally slow it down if there is other load that takes priority.

Falcon Momot
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