Zaxxon

Zaxxon is an isometric shooter arcade video game, developed and released by Sega in 1982. The player pilots a ship through heavily defended space fortresses. Japanese electronics company Ikegami Tsushinki also developed the game.

Zaxxon
North American arcade flyer
Developer(s)Sega
Ikegami Tsushinki
Publisher(s)
SeriesZaxxon
Platform(s)Arcade, ColecoVision, Coleco Adam, Commodore 64, MSX, Atari 2600, Atari 8-bit, SG-1000, Apple II, Intellivision, IBM PC, TRS-80, TRS-80 Color Computer, ZX Spectrum
Release
  • JP: January 1982
  • NA: April 1982
  • EU: July 1982
Genre(s)Scrolling shooter
Mode(s)1–2 players alternating turns
Arcade systemSega Zaxxon

Zaxxon was the first game to employ axonometric projection, which lent its name to the game (AXXON from AXONometric projection). The type of axonometric projection is isometric projection: this effect simulates three dimensions from a third-person viewpoint. It was also the first arcade game to be advertised on television, with a commercial produced by Paramount Pictures for $150,000. The game was a critical and commercial success upon release, becoming one of the top five highest-grossing arcade games of 1982 in the United States. Sega followed it up with the arcade sequel Super Zaxxon (1982) and Zaxxon-like shooter Future Spy (1984), in addition to the non-scrolling isometric platform game Congo Bongo (1983).

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