XCOM: Chimera Squad
XCOM: Chimera Squad is a turn-based tactical video game developed by Firaxis Games and published by 2K as part of the XCOM series. It is set as a sequel to XCOM 2: War of the Chosen, after a tenuous peace accord between warring human and alien forces has been achieved. The player controls a mixed squad of human and alien special forces soldiers that help maintain the fragile peace of City 31, an experimental city where humans and aliens are attempting cohabitation. While Chimera Squad follows similar tactical elements of the XCOM series, it introduces new gameplay concepts to accelerate the pace of gameplay.
XCOM: Chimera Squad | |
---|---|
Developer(s) | Firaxis Games |
Publisher(s) | 2K |
Producer(s) | Andrew Frederiksen Sarah Lynn |
Designer(s) | Mark Nauta |
Programmer(s) | Ryan McFall |
Artist(s) | Hector Antunez |
Writer(s) | Zach Bush |
Composer(s) | Phill Boucher Drew Jordan |
Series | XCOM |
Engine | Unreal Engine 3 |
Platform(s) | Windows |
Release | April 24, 2020 |
Genre(s) | Turn-based tactics |
Mode(s) | Single-player |
The game was released on Windows on April 24, 2020.
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