Wintermute Engine
Wintermute Engine (WME) is a set of software tools and a runtime interpreter (game engine) primarily designed for creating and running graphical adventure games.
Original author(s) | Jan "Mnemonic" Nedoma |
---|---|
Developer(s) | Dead:Code Software |
Initial release | January 12, 2003 |
Stable release | 1.9.1
/ January 1, 2010 |
Preview release | 1.10.1 beta
/ July 19, 2012 |
Repository | |
Written in | C++ |
Operating system | Windows |
Platform | Personal computer |
Available in | English, Greek, Spanish |
Type | Game engine |
License | MIT |
Website | dead-code |
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.