Apple Vision Pro

Apple Vision Pro is a mixed-reality headset developed by Apple Inc. It was announced on June 5, 2023, at Apple's Worldwide Developers Conference, and pre-orders began on January 19, 2024. It became available for purchase on February 2, 2024, in the United States. A worldwide launch has yet to be scheduled. The Vision Pro is Apple's first new major product category since the release of the Apple Watch in 2015.

Apple Vision Pro
Apple Vision Pro headset and battery
CodenameN301
DeveloperApple Inc.
ManufacturerLuxshare
TypeStandalone mixed reality headset
Release dateUS: February 2, 2024 (February 2, 2024)
Introductory priceUS$3,499
Operating systemvisionOS (iOS-based)
System on a chipApple M2 (8-Core, 16-Core Neural Engine), Apple R1 (12ms photon latency, 256GB/s memory bandwidth)
Memory16GB
Storage256 GB, 512 GB, 1 TB
DisplayInternal: ~3660x3200 per eye (equivalent to WUHD for each) dual micro-OLED (RGBB π subpixel geometry) up to 100 Hz refresh rate, 3386 PPI
External: "EyeSight" curved lenticular OLED
Graphics
  • Apple M2 (10 cores) @ 3.5 GHz, up to 3.578 TFLOPS
SoundSurround sound speakers, 6 beamforming microphones
Input6DoF inside-out tracking, photogrammetry, hand gesture recognition through 12 built-in cameras and LiDAR, eye tracking and voice input
CameraStereoscopic 3D main camera system, 18 mm, ƒ/2.00 aperture, 6.5 stereo megapixels
ConnectivityWi‑Fi 6 (802.11ax), Bluetooth 5.3
PowerExternal battery with 2–2.5 hours of use
Current firmwarevisionOS 1.0.3
Mass600–650g (excluding battery)
Websiteapple.com/apple-vision-pro

Apple markets the Vision Pro as a "spatial computer" where digital media is integrated with the real world. Physical inputs—such as motion gestures, eye tracking, and speech recognition—can be used to interact with the system. Apple has avoided marketing the device as a virtual reality headset, along with the use of the terms "virtual reality" and "augmented reality" when discussing the product in presentations and marketing.

The device runs visionOS, a mixed-reality operating system derived from iOS frameworks using a 3D user interface; it supports multitasking via windows that appear to float within the user's surroundings, as seen by cameras built into the headset. A dial on the top of the headset can be used to mask the camera feed with a virtual environment to increase immersion. The OS supports avatars (officially called "Personas"), which are generated by scanning the user's face; a screen on the front of the headset displays a rendering of the avatar's eyes ("EyeSight"), which are used to indicate the user's level of immersion to bystanders, and assist in communication.

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