Unreal Tournament 2003

Unreal Tournament 2003 is a first-person arena shooter video game developed by Epic Games and Digital Extremes, and published by Infogrames under the Atari brand name. The game is part of the Unreal franchise, and is a sequel to 1999's Unreal Tournament. Like its predecessor, the game is designed mainly for multiplayer gaming.

Unreal Tournament 2003
Developer(s)Epic Games
Digital Extremes
Publisher(s)Infogrames (Windows/Linux)
MacSoft (OS X)
Designer(s)Cliff Bleszinski
James Schmaltz
Shane Caudle
Programmer(s)Steve Polge
Composer(s)Kevin Riepl
Starsky Partridge
SeriesUnreal
EngineUnreal Engine 2
Platform(s)Microsoft Windows, OS X, Linux
ReleaseMicrosoft Windows
  • NA: September 30, 2002
  • JP: October 25, 2002
  • EU: October 31, 2002
OS X
  • NA: June 20, 2003
Linux
  • EU: October 31, 2002
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

The game saw a record 1.2 million downloads when the demo was released. In addition, the Unreal Engine has been widely licensed for games such as the Tom Clancy's Rainbow Six series, Splinter Cell, and America's Army.

An Xbox port, Unreal Championship was released on November 12, 2002. Unreal Tournament 2003 would be updated into Unreal Tournament 2004, which was released on March 16 of that year.

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.