UbiArt Framework

The UbiArt Framework is a 2.5D video game engine developed by Ubisoft Montpellier. Its function is to organize 2D animated vector graphics into a playable video game without extensive coding.

Developer(s)Ubisoft Montpellier
Initial release2010
Written inC++
Operating systemCross-platform
TypeGame engine
LicenseProprietary
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