Thrust (video game)

Thrust is a 1986 video game programmed by Jeremy C. Smith (who later co-authored Exile) for the BBC Micro and published by Superior Software. The player's aim is to manoeuvre a spaceship by rotating and thrusting, as it flies over a two-dimensional landscape and through caverns. The gameplay of Thrust was heavily inspired by Atari's Gravitar.

Thrust
Publisher(s)Superior Software
Firebird
Designer(s)Jeremy C. Smith
Composer(s)Rob Hubbard
Platform(s)BBC Micro, Acorn Electron, Amstrad CPC, Atari 8-bit, Atari ST, Commodore 16, Commodore 64, ZX Spectrum
ReleaseMay 1986
Genre(s)Multidirectional shooter
Mode(s)Single-player

Thrust was ported to the Commodore 64, Amstrad CPC, Atari 8-bit family, Atari ST, Commodore 16/Plus 4, and ZX Spectrum. Firebird released a sequel, Thrust II, in 1988.

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