Super Star Wars

Super Star Wars is a 1992 action video game developed by LucasArts and Sculptured Software for the Super Nintendo Entertainment System. It is based on the 1977 film Star Wars. It was released by JVC Musical Industries in Japan and Nintendo in North America in 1992 and Europe in 1993. The game was followed by two sequels based on the subsequent Star Wars films, Super Star Wars: The Empire Strikes Back (1993) and Super Star Wars: Return of the Jedi (1994). The game was re-released in November 1996 as part of Nintendo's Player's Choice series. It was released on the Wii’s Virtual Console by LucasArts in 2009.

Super Star Wars
North American SNES box art
Developer(s)Sculptured Software
LucasArts
Code Mystics (PS4/Vita)
Publisher(s)Nintendo
Disney Interactive Studios (PS4/Vita)
Director(s)Kalani Streicher
Producer(s)Kalani Streicher
Designer(s)Kalani Streicher
Programmer(s)Peter Ward
Artist(s)Harrison Fong
Jon Knoles
Michael C. Lott
Lance Thornbland
Les Pardew
Lorin Nelson
Rob Kemp
Joe Hitchens
Composer(s)Paul Webb
Platform(s)Super Nintendo Entertainment System
PlayStation 4
PlayStation Vita
ReleaseSuper NES
  • NA: November 1, 1992
  • EU: April 2, 1993
PS4, PS Vita
  • NA: November 17, 2015
  • EU: November 24, 2015
Genre(s)Run and gun
Mode(s)Single-player

In 2015, Disney Interactive Studios re-released the game for the PlayStation 4 and PlayStation Vita, with Code Mystics developing the ports. The port features enhanced options for saving, including cross-save, leaderboards and trophies, and modern displays and controllers. The game was also made a part of a bundle with the purchase of Star Wars Battlefront for the PlayStation 4, which included Star Wars: Racer Revenge, Star Wars: Jedi Starfighter and Star Wars Bounty Hunter.

Super Star Wars features side-scrolling run and gun gameplay, although it has stages which feature other challenges, such as driving a landspeeder or piloting an X-wing. It also features multiple playable characters with different abilities.

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