Super Princess Peach

Super Princess Peach is a platform video game developed by Tose and published by Nintendo for the Nintendo DS. It was released in Japan in October 2005 and worldwide the following year. Super Princess Peach is the first game to feature Princess Peach as the main protagonist on a dedicated video game console and the second overall after Princess Toadstool's Castle Run released in 1990 on the Nelsonic Game Watch.

Super Princess Peach
North American box art
Developer(s)Tose
Publisher(s)Nintendo
Director(s)Akio Imai
Azusa Tajima
Producer(s)Yasuhiro Minamimoto
Hitoshi Yamagami
Designer(s)Takayuki Ikeda (concept)
Akira Mochizuki
Yuichiro Nakayama
Programmer(s)Kenta Egami
Artist(s)Yasuko Takahashi
Daiki Nishioka
Chiharu Sakiyama
Composer(s)Akira Fujiwara
SeriesMario
Platform(s)Nintendo DS
Release
  • JP: October 20, 2005
  • TW: October 20, 2005
  • KR: November 4, 2005
  • NA: February 27, 2006
  • OC: March 30, 2006
  • EU: May 26, 2006
Genre(s)Platform
Mode(s)Single-player

The game follows Peach's trip to Vibe Island to rescue Mario and Luigi, who have been kidnapped by Bowser, in a reversal of the damsel in distress trope.

First announced by Nintendo in 2004, Super Princess Peach was released in Japan in October 2005 and later elsewhere in 2006. Super Princess Peach has received generally positive reviews from critics, with praise for the gameplay, graphics, story, and soundtrack, but criticism for the lack of difficulty. The game sold 1.7 million copies worldwide.

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