Super Nintendo Entertainment System

The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the Super Famicom (SFC). In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions.

Super Nintendo Entertainment System


Top: North American (NTSC-U) Super NES (c.1991)
Bottom: Japanese (NTSC-J) Super Famicom (the European (PAL) Super NES has the same design)
Other variations are pictured under Casing below
Also known asSNES
Super NES
  • JP: Super Famicom
  • KOR: Super Comboy
Super Nintendo
DeveloperNintendo R&D2
ManufacturerNintendo
TypeHome video game console
GenerationFourth
Release date
  • JP: November 21, 1990
  • NA: August 23, 1991
  • UK and IRL: April 11, 1992
  • EU: June 1992
  • CHL: June 8, 1992
  • AU: July 3, 1992
  • BR: August 30, 1993
  • RU: November 1994
Lifespan1990–2005
Introductory price¥25,000 (equivalent to ¥27,804 in 2019)
US$199 (equivalent to $427.56 in 2022)
Discontinued
  • EU: 1998
  • NA: 1999
  • BR: 2003
  • KOR: April 1, 2003
  • JP: September 25, 2003
  • UK: May 23, 2005
Units sold
  • Worldwide: 49.10 million
    • North America: 23.35 million
    • Japan: 17.17 million
    • Other: 8.58 million
MediaROM cartridge
CPURicoh 5A22 @ 3.58 MHz
SoundNintendo S-SMP
Online servicesSatellaview (Japan only)
XBAND (US and Canada only)
Nintendo Power (Japan only)
Best-selling game
PredecessorNES
SuccessorNintendo 64

The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be more competitive into the next generation.

The Super NES received largely positive reviews and was a global success, becoming the bestselling console of the 16-bit era after launching relatively late and facing intense competition from Sega's Genesis console in North America and Europe. Overlapping the NES's 61.9 million unit sales, the Super NES remained popular well into the 32-bit era, with 49.1 million units sold worldwide by the time it was discontinued in 2003. It continues to be popular among collectors and retro gamers, with new homebrew games and Nintendo's emulated rereleases, such as on the Virtual Console, the Super NES Classic Edition, Nintendo Switch Online; as well as several non-console emulators which operate on a desktop computer or mobile device, such as Snes9x.

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