Summoner 2

Summoner 2 is an action role-playing game developed by Volition and published by THQ as the sequel to Summoner. It was originally released for PlayStation 2 in 2002 and was re-released for the GameCube in 2003 with some visual changes as Summoner: A Goddess Reborn. The game features improved visuals and a more real-time, action-oriented combat system from the original.

Summoner 2
US box art for PS2 version
Developer(s)Volition
Publisher(s)THQ
Designer(s)Sandeep Shekar
Programmer(s)James Hague
Artist(s)Mitri Vanichtheeranont
Frank Marquart
Writer(s)Jason Scott
Composer(s)Dan Wentz
Franky Vivid
Kate Marlin-Nelson
SeriesSummoner
Platform(s)PlayStation 2, GameCube
ReleasePlayStation 2
  • NA: September 23, 2002
  • EU: November 1, 2002
GameCube
  • NA: February 4, 2003
  • EU: April 11, 2003
Genre(s)Action role-playing
Mode(s)Single-player

Instead of Joseph, the player now takes on the role of Maia, Queen of Halassar, who is the goddess Laharah reborn, and can transform herself into a variety of "summonable" creatures. Maia must heal the legendary Tree of Eleh, the source of Aosi, the language of creation. Along the way, she meets a host of characters, including Yago from the original Summoner game.

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