Solid Snake
Solid Snake (Japanese: ソリッド・スネーク, Hepburn: Soriddo Sunēku) is a fictional character from the Metal Gear series created by Hideo Kojima and developed and published by Konami. He is depicted as a former Green Beret and highly skilled special operations soldier engaged in solo stealth and espionage missions who is often tasked with destroying models of the bipedal nuclear weapon-armed mecha known as Metal Gear. Controlled by the player, he must act alone, supported via radio by commanding officers and specialists. While his first appearances in the original Metal Gear games were references to Hollywood films, the Metal Gear Solid series has given a consistent design by artist Yoji Shinkawa alongside an established personality while also exploring his relationship with his mentor and father.
Solid Snake | |
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Metal Gear character | |
Solid Snake as he appears in Metal Gear Solid 2: Sons of Liberty (2001) | |
First appearance | Metal Gear (1987) |
Created by | Hideo Kojima |
Designed by | Yoji Shinkawa (Metal Gear Solid series) Ikuya Nakamura (Metal Gear: Ghost Babel) Tsubasa Masao (Metal Gear Acid series) |
Motion capture | Mizuho Yoshida (Metal Gear Solid 2, The Twin Snakes) Ryoji Okamoto (Metal Gear Solid 4) Ian MacDougall (Metal Gear Solid 4 [facial capture]) |
Voiced by |
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Portrayed by | Giacomo Talamini (Metal Gear Solid: Philanthropy) Oscar Isaac (upcoming film adaptation) |
During the Metal Gear Solid games, the character has been voiced by voice actor Akio Ōtsuka in the Japanese version and by Canadian screenwriter and actor David Hayter in the English version. He also appears in Nintendo's Super Smash Bros. series as a playable fighter, as well as the battle royale game Fortnite. Considered to be one of the most iconic protagonists in video game history, Solid Snake has been acclaimed by critics, with his personality and both Ōtsuka's and Hayter's voice acting being noted as primary factors of the character's appeal.