SimTown

SimTown is a 1995 video game published by Maxis, much like the best-selling SimCity but on a smaller scale. SimTown allows the player to construct a town consisting of streets, houses, businesses and parks and then control the people in it. SimTown was one of the many 'Sim' spin-offs at the time, and was targeted more towards children. The Macintosh version was released in May 1995.

SimTown
Developer(s)Tavex, Maxis
Publisher(s)Maxis
Producer(s)Claire Curtin
Designer(s)Aurora Design
Programmer(s)John Lewis
Daniel Browning
Artist(s)Jenny Martin
Composer(s)Joey Edelman
SeriesSim
Platform(s)Macintosh, Windows, OS/2 Warp 4, Super Famicom
Release1995
Genre(s)City-building
Mode(s)Single-player

The Super Famicom version of SimTown is titled SimCity Jr. (シムシティJr.) and was published by Imagineer exclusively in Japan.

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