Second Sight (video game)
Second Sight is a 2004 science fiction action-adventure stealth video game developed by Free Radical Design and published by Codemasters for GameCube, PlayStation 2, Xbox and Microsoft Windows. Players assume control of an American parapsychology researcher, who awakens in a medical facility with no memory of their past and powerful psychic abilities, and breaks out with these powers in order to uncover their past and their involvement in a mission they undertook with a specialist taskforce of the U.S. Marines. The game's action is divided between gun combat and stealth, with emphasis on players making use of different psychic abilities to survive against hostile opponents and overcoming obstacles and tricky puzzles.
Second Sight | |
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Developer(s) | Free Radical Design |
Publisher(s) | Codemasters |
Director(s) | Rob Letts |
Producer(s) | Martin Wakeley |
Artist(s) | Karl Hilton |
Writer(s) | David Doak Andrew Lawson |
Composer(s) | Graeme Norgate Christian Marcussen |
Platform(s) | GameCube, PlayStation 2, Xbox, Microsoft Windows |
Release | GameCube, PlayStation 2 & Xbox Microsoft Windows |
Genre(s) | Action-adventure, stealth |
Mode(s) | Single-player |
The game's console entries have received mostly favorable reviews, while the PC version received mixed feedback.