SOCOM U.S. Navy SEALs (video game)
SOCOM U.S. Navy SEALs is a tactical shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment for PlayStation 2.
SOCOM U.S. Navy SEALs | |
---|---|
Developer(s) | Zipper Interactive |
Publisher(s) | Sony Computer Entertainment |
Director(s) | David Sears |
Designer(s) | Graham Keys |
Programmer(s) | Bob Gutmann Michael Gutmann |
Artist(s) | Russell Phillips David Kern |
Composer(s) | Jeremy Soule |
Series | SOCOM U.S. Navy SEALs |
Engine | Kinetica |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Tactical shooter |
Mode(s) | Single-player, multiplayer |
In addition to the 12 offline single player missions, SOCOM also featured online play via the Internet. SOCOM uses a USB headset for its speech recognition commands offline, and allows voice chat with teammates when playing online; this was the first game for the PlayStation 2 to use the headset.
The online servers for this game, along with other PlayStation 2 and PlayStation Portable SOCOM titles, were shut down on August 31, 2012.
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