Reus (video game)

Reus is an indie game produced by independent game studio Abbey Games. Reus is a god game in which the player controls giants who can modify the nature of the planet through terraforming, creating life, and altering genes. The game was released for Microsoft Windows on May 16, 2013.

Reus
Reus logo
Developer(s)Abbey Games
Publisher(s)Abbey Games
Designer(s)Adriaan Jansens
Dennis Pullens
Nick Witsel
Programmer(s)Bas Zalmstra
Maarten Wiedenhof
Manuel Kerssemakers
Dennis Pullens
Tim de Jager
Jacco Krijnen
Artist(s)Maarten Wiedenhof
Marlies Barends
Ronnie Dieleman
Rick Sorgdrager
Mitchell Tummers
Composer(s)Joni van der Leeuw
Engine
Platform(s)Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One
ReleaseMicrosoft Windows
  • WW: May 16, 2013
Linux, macOS
  • WW: January 7, 2014
PlayStation 4, Xbox One
  • NA: October 11, 2016
  • EU: October 14, 2016
Genre(s)God game, simulator
Mode(s)Single-player
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