rFactor
rFactor is a computer racing simulator designed with the ability to run any type of four-wheeled vehicle from street cars to open wheel cars of any era. rFactor aimed to be the most accurate race simulator of its time. Released in November 2005, rFactor did not have much competition in this market, but it featured many technical advances in tire modeling, complex aerodynamics and a 15 degrees of freedom physics engine.
rFactor | |
---|---|
Developer(s) | Image Space Incorporated |
Publisher(s) | Self published by Image Space Incorporated |
Designer(s) | Image Space Incorporated |
Engine | isiMotor2 |
Platform(s) | Microsoft Windows |
Release |
|
Genre(s) | Racing simulation |
Mode(s) | Single-player, multiplayer |
rFactor was developed by Image Space Incorporated (ISI), which has been developing simulators since the early 1990s for both commercial and military purposes. The isiMotor2 on which the game is based is a direct successor to the engine used in previous titles developed by ISI, most notably F1 Challenge '99–'02, released through EA Sports. The isiMotor2 engine was also used in many other simulation games, and in rFpro.