Police Quest: SWAT 2

Police Quest: SWAT 2 (stylized as SWAT2) is a 1998 real-time tactics video game developed by Yosemite Entertainment and published by Sierra FX (both studios of Sierra On-Line) exclusively for Microsoft Windows. It is the sixth installment in the Police Quest series and the second installment in the SWAT subseries. The game follows the Los Angeles Police Department (LAPD) Metropolitan Division SWAT team as they clash with a domestic terrorist militia launching attacks across Los Angeles.

Police Quest: SWAT 2
Developer(s)Yosemite Entertainment
Publisher(s)Sierra FX
Producer(s)Oliver Brelsford Craig Alexander
Designer(s)Susan Frischer
Programmer(s)Victor Sadauskas
Writer(s)Susan Frischer
Composer(s)Jason Hayes
Chance Thomas
SeriesPolice Quest
Platform(s)Microsoft Windows
Release
  • NA: July 11, 1998
  • PAL: 1998
Genre(s)Real-time tactics
Mode(s)Single-player, multiplayer

SWAT 2 uses an isometric view, with the player issuing orders to individual units as they move through the level. The game has two campaigns, featuring storylines for both police and terrorists.

The game received average reviews, though they were more positive than its predecessor. A sequel, SWAT 3: Close Quarters Battle, was released in 1999.

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