Nintendo System Development
Nintendo System Development Division, commonly abbreviated as Nintendo SDD and formerly known as Nintendo Network Business & Development (NBD), Nintendo Network Service Development (NSD), and Nintendo Special Planning & Development (SPD), was a Japanese division located in the Nintendo Research Institute in Kyoto, Japan, until it moved to the Nintendo Development Center, also in Kyoto. The division consisted of a single development team that focused on software and peripheral development. SDD was composed of two development departments with different duties: the Network Development & Operations Department, which handled Nintendo Network service programming, in cooperation with Nintendo Network Service Database, and the Environment Development Department, which developed Software Development Kits (SDKs), among other technologies.
Native name | 任天堂企画開発本部 |
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Romanized name | Nintendō Kikaku Kaihatsu Honbu |
Formerly |
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Company type | Division |
Industry | Video games |
Founded | 1997 | (as Nintendo Special Planning & Development)
Defunct | September 16, 2015 |
Fate | Merged with Nintendo Integrated Research & Development |
Successor | Nintendo Platform Technology Development |
Headquarters | Kyoto, Japan |
Key people | Masaru Shimomura (General Manager) |
Products | Nintendo Network services Various video game titles and peripherals |
Number of employees | ≈30 |
Parent | Nintendo |
Divisions | Network Development & Operations Environment Development |
On September 16, 2015, SDD merged with Nintendo Integrated Research & Development (IRD), becoming the Nintendo Platform Technology Development.