Nintendo Software Planning & Development

Nintendo Software Planning & Development Division, commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division owned by Nintendo and housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: Software Planning & Development Department, which primarily co-produced games with external developers; and Software Development & Design Department, which primarily developed experimental and system software. The division was created during a corporate restructuring in September 2003, with the abolition of the Nintendo R&D1 and Nintendo R&D2 departments.

Nintendo Software Planning & Development Division
Native name
任天堂企画開発本部
Nintendō Kikaku Kaihatsu Honbu
Company typeDivision
IndustryVideo games
GenreVideo game development
Predecessor
FoundedSeptember 30, 2003 (2003-09-30) in Kyoto, Japan
FounderSatoru Iwata
DefunctSeptember 16, 2015 (2015-09-16)
FateMerged with Nintendo Entertainment Analysis & Development
SuccessorNintendo Entertainment Planning & Development
Headquarters
Kyoto
,
Japan
Key people
ParentNintendo
Divisions

The group had the task of independently developing innovative games, assisting other development teams on projects, and managing overseas production of first-party franchises. Both SPD and SDD departments were divided into four separate groups, which worked concurrently on different projects.

In September 2015, Nintendo SPD merged with Nintendo's other software development division, Entertainment Analysis & Development (EAD), becoming Nintendo Entertainment Planning & Development.

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.