Mega Man ZX

Mega Man ZX is an action platform game developed by Inti Creates and published by Capcom for Nintendo DS. It was released on July 6, 2006 in Japan, September 12, 2006 in North America, June 20, 2007 in Australia, and June 22, 2007 in Europe.

Mega Man ZX
North American box art
Developer(s)Inti Creates
Publisher(s)Capcom
Director(s)Ryota Ito
Yoshinori Kawano
Producer(s)Takuya Aizu
Ken Horinouchi
Keiji Inafune
Designer(s)Kinshi Ikegami
Programmer(s)Akihiro Shishido
Takayuki Inoue
Shinichi Sema
Hirokazu Kawagishi
Hironori Ikeda
Artist(s)Makoto Yabe
Writer(s)Makoto Yabe
Composer(s)Ippo Yamada
Masaki Suzuki
Ryo Kawakami
SeriesMega Man
Platform(s)Nintendo DS
Release
  • JP: July 6, 2006
  • NA: September 12, 2006
  • AU: June 20, 2007
  • EU: June 22, 2007
Genre(s)Action, platform, Metroidvania
Mode(s)Single-player

Part of the Mega Man franchise, ZX is set two hundred years after the events of the Mega Man Zero series, and revolves around the efforts of the protagonist to recover powerful ancient artifacts called "Biometals" from the Pseudoroids, evil robots made to harness their power. The game introduces a new open-ended gameplay environment and the ability to select the protagonist's gender, a first in the series.

The game received positive reviews from critics, who praised its gameplay and level design, but were divided about its high difficulty level. A sequel, Mega Man ZX Advent, was released the following year, in 2007. The game was later re-released in February 2020 as part of the Mega Man Zero/ZX Legacy Collection for PlayStation 4, Xbox One, Nintendo Switch, and Microsoft Windows.

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