Mechanized Assault & Exploration
M.A.X.: Mechanized Assault & Exploration is a 1996 hybrid real-time/turn-based strategy video game for PC (MS-DOS, Windows) developed and published by Interplay Productions. The goal is to colonize newly-discovered planets, controlling the resources found there, and defend the colony against other rival factions.
M.A.X.: Mechanized Assault & Exploration | |
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Developer(s) | Interplay Productions |
Publisher(s) | Interplay Productions |
Designer(s) | Ali N. Atabek Paul Kellner Gus Smedstad |
Programmer(s) | Dave Boulanger |
Artist(s) | Anthony Postma Arlene Caberto Somers |
Writer(s) | Steve Perrin |
Composer(s) | Brian Luzietti Albert Lloyd Olson |
Platform(s) | DOS, Windows |
Release | |
Genre(s) | Real-time strategy, turn-based strategy |
Mode(s) | Single-player, multiplayer |
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