Mechanized Assault & Exploration

M.A.X.: Mechanized Assault & Exploration is a 1996 hybrid real-time/turn-based strategy video game for PC (MS-DOS, Windows) developed and published by Interplay Productions. The goal is to colonize newly-discovered planets, controlling the resources found there, and defend the colony against other rival factions.

M.A.X.: Mechanized Assault & Exploration
Developer(s)Interplay Productions
Publisher(s)Interplay Productions
Designer(s)Ali N. Atabek
Paul Kellner
Gus Smedstad
Programmer(s)Dave Boulanger
Artist(s)Anthony Postma
Arlene Caberto Somers
Writer(s)Steve Perrin
Composer(s)Brian Luzietti
Albert Lloyd Olson
Platform(s)DOS, Windows
Release
  • EU: 1996
  • NA: January 13, 1997
Genre(s)Real-time strategy, turn-based strategy
Mode(s)Single-player, multiplayer
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