Marvel vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom: Clash of Super Heroes is a crossover fighting game developed and published by Capcom. It is the third installment in the Marvel vs. Capcom series, which features characters from Capcom's video game franchises and characters from Marvel Comics. The game debuted in Japanese and North American arcades in 1998. It was ported to the Dreamcast in 1999 and the PlayStation in 2000. The game was re-released in 2012 for the PlayStation 3 and Xbox 360 as part of the Marvel vs. Capcom Origins collection.

Marvel vs. Capcom:
Clash of Super Heroes
Japanese Dreamcast cover art
Developer(s)Capcom
Publisher(s)Capcom
PlayStation and Dreamcast
Producer(s)Kenji Kataoka
Designer(s)
  • Atsushi Tomita
  • Nakano Tau Masahiro
  • Yuji Matsumoto
Artist(s)CRMK
Composer(s)
  • Masato Kouda
  • Yuko Takehara
SeriesMarvel vs. Capcom
Platform(s)
Release
January 23, 1998
  • Arcade
    • JP: January 23, 1998
    • NA: January 23, 1998
    Dreamcast
    • JP: March 25, 1999
    • NA: October 7, 1999
    • EU: November 24, 1999
    PlayStation
    • JP: November 11, 1999
    • NA: January 27, 2000
    • EU: January 31, 2000
    Origins Collection
    PlayStation Network
    • NA: September 25, 2012
    • EU: October 10, 2012
    Xbox Live Arcade
    • WW: September 26, 2012
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemCP System II

Players select a team of characters from the Marvel and Capcom universes to engage in combat and attempt to knock out their opponents. Unlike the series' previous entry, Marvel Super Heroes vs. Street Fighter, the game features characters from numerous Capcom video game franchises, rather than strictly Street Fighter characters. While the gameplay is largely identical to its predecessor, Clash of Super Heroes features two distinct changes: the removal of the traditional character assist system and the introduction of the "Variable Cross" attack.

The Dreamcast version of the game was praised for its visuals, gameplay, and translation of the original arcade experience. For the PlayStation version, Capcom removed tag team battles due to the console's limited RAM capacity in an attempt to preserve the main game's speed and graphical integrity. Consequently, the PlayStation port received slightly less positive reviews than the Dreamcast version. A sequel, Marvel vs. Capcom 2: New Age of Heroes, was released in 2000.

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