Machinarium

Machinarium is a puzzle point-and-click adventure game developed by Amanita Design. It was released on 16 October 2009 for Microsoft Windows, OS X, Linux, on 8 September 2011 for iPad 2 on the App Store, on 21 November 2011 for BlackBerry PlayBook, on 10 May 2012 for Android, on 6 September 2012 on PlayStation 3's PlayStation Network in Europe, on 9 October 2012 in North America and on 18 October 2012 in Asia, and was also released for PlayStation Vita on 26 March 2013 in North America, on 1 May 2013 in Europe and on 7 May 2013 in Asia. Demos for Windows, Mac and Linux were made available on 30 September 2009. A future release for the Wii's WiiWare service was cancelled as of November 2011 due to WiiWare's 40MB limit.

Machinarium
Developer(s)Amanita Design
Publisher(s)Amanita Design
Designer(s)Jakub Dvorský
Composer(s)Tomáš Dvořák
EngineAdobe Flash, DirectX
Platform(s)Windows
Windows Phone
OS X
Linux
PlayStation 3 (PlayStation Network)
PlayStation Vita
iPad 2
BlackBerry PlayBook
Android
PlayStation 4
Nintendo Switch
Xbox One
Release
October 16, 2009
  • Windows, OS X, Linux
    16 October 2009
    Definite Edition
    23 June 2017
    Collector's Edition
    • UK: 5 March 2010
    PlayStation 3 (PSN)
    • EU: 6 September 2012
    • NA: 9 October 2012
    • AS: 18 October 2012
    PlayStation Vita
    • NA: 26 March 2013
    • EU: 1 May 2013
    • AS: 7 May 2013
    iPad 2
    8 September 2011
    BlackBerry PlayBook
    21 November 2011
    Android
    10 May 2012
    PlayStation 4
    • JP: 1 September 2019
    • NA: 21 September 2016
    • PAL: 18 October 2016
    Nintendo Switch
    1 November 2018
    Xbox One
    16 April 2020
Genre(s)Graphic adventure, Puzzle
Mode(s)Single-player

Microsoft Windows, OS X, Linux and Android versions of this game were released along with Humble Indie Bundle for Android 4 on 8 November 2012, to customers who paid over the average price. The Windows Phone version was released on 22 March 2014. In 2017, the developer released a Definitive Version of the game that is based on a DirectX engine instead of Adobe Flash and can be played in full-screen mode. The Xbox One version of the game was released on 16 April 2020.

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