King's Quest: Mask of Eternity

King's Quest: Mask of Eternity (also known as King's Quest VIII: Mask of Eternity) is a hybrid point-and-click adventure and action-adventure video game developed and published by Sierra Studios in 1998. It was the eighth official game in the King's Quest series, the first and only game in the main series where the main character is neither King Graham nor a member of his family, as well as the first in the series to use a full 3D engine as opposed to the 2D cartoon or pixel style of the earlier games and the first to omit the sequel numbering system on box artwork and title screen.

King's Quest: Mask of Eternity
Developer(s)Sierra Studios
Publisher(s)Sierra Studios
Director(s)Mark Seibert
Producer(s)Craig Alexander
Designer(s)Mark Seibert
Roberta Williams
Artist(s)Jason Piel
Writer(s)Roberta Williams
Composer(s)Ben Houge
Kevin Manthei
Mark Seibert
SeriesKing's Quest
Platform(s)Microsoft Windows
Release
  • NA: November 24, 1998
  • EU: 1998
Genre(s)Action-adventure game
Mode(s)Single-player
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