Interphase (video game)
Interphase is a 1989 combination first-person shooter and puzzle video game developed by The Assembly Line and published by Image Works for multiple platforms.
Interphase | |
---|---|
Developer(s) | The Assembly Line |
Publisher(s) | Image Works |
Designer(s) | Dean Lester, Danny Emmett |
Programmer(s) | Adrian Stephens |
Platform(s) | Atari ST, DOS, Amiga |
Release | 1989 |
Genre(s) | First-person shooter, puzzle |
Mode(s) |
The developers were licensed to use concepts from Neuromancer, reflected in the virtual-reality cyberspace concept and theme of a powerful corporation.
The game is a first-person shooter, but the game primarily focuses on puzzle-solving using the interaction between a 3D cyberpunk environment and its conceptual relationship with a 2D zoomable blueprint in which a non-player character is indirectly guided through the floors of a high-security building.
Later games that have a similar style to the 3D elements in Interphase include Pyrotechnica and Rez.
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