id Tech 3

id Tech 3, popularly known as the Quake III Arena engine, is a game engine developed by id Software for their video game Quake III Arena. It has been adopted by numerous games. During its time, it competed with the Unreal Engine; both engines were widely licensed.

id Tech 3
Developer(s)id Software
Stable release
1.32b / August 19, 2005 (2005-08-19)
Repositorygithub.com/id-Software/Quake-III-Arena
Written inC
(rewritten 14% in C++)
PlatformWindows, Mac OS, OS X, Linux, Dreamcast, GameCube, Nintendo Switch, PlayStation 2, PlayStation 3, PlayStation 4, Xbox, Xbox 360, iOS, Android
PredecessorQuake II engine
Successorid Tech 4, IW engine
LicenseGNU GPL-2.0-or-later
Websitewww.idsoftware.com/business/idtech3/ 

While id Tech 3 is based on id Tech 2 engine, a large amount of the code was rewritten. Successor id Tech 4 was derived from id Tech 3, as was Infinity Ward's IW engine used in Call of Duty 2 onwards.

At QuakeCon 2005, John Carmack announced that the id Tech 3 source code would be released under the GNU General Public License v2.0 or later, and it was released on August 19, 2005. Originally distributed by id via FTP, the code can now be downloaded from id's GitHub account.

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