Global Domination

Global Domination is a 1993 strategy game modeled closely on the board game Risk. Impressions Games expanded on the game dividing the world into more territories, adding unit types which could be controlled in a mini-game, adding the concept of unit obsolescence, valuing regions higher or lower than others (for income), and adding the ability to fund intelligence operations.

Global Domination
Developer(s)Impressions Games
Publisher(s)Impressions Games
Designer(s)Simon Bradbury
David Lester
Platform(s)DOS, Amiga
Release1993
Genre(s)Turn-based strategy
Mode(s)Single-player
Multiplayer (hotseat)
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.