Game Oriented Assembly Lisp

Game Oriented Assembly Lisp (GOAL, also known as Game Object Assembly Lisp) is a programming language, a dialect of the language Lisp, made for video games developed by Andy Gavin and the Jak and Daxter team at the company Naughty Dog.

Game Oriented Assembly Lisp
ParadigmsMulti-paradigm
FamilyLisp
Designed byAndy Gavin
DeveloperNaughty Dog
First appeared3 December 2001 (2001-12-03)
Stable release
3 / 7 February 2012 (2012-02-07)
Typing disciplineDynamic, latent, strong
ScopeLexical
Implementation languageAllegro Common Lisp
PlatformPlayStation 2, PlayStation Portable, PlayStation 3
LicenseProprietary
Influenced by
Lisp, Scheme,
Game Oriented Object Lisp (GOOL)

It was written using Allegro Common Lisp and used in the development of the entire Jak and Daxter series of games.

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.