Flower, Sun, and Rain
Flower, Sun, and Rain is an adventure video game developed by Grasshopper Manufacture and published by Victor Interactive Software for the PlayStation 2 in 2001. It was initially only released in Japan. A port for the Nintendo DS (DS) was developed by h.a.n.d. under supervision by Grasshopper Manufacture. It was published by Marvelous Entertainment in Japan (2008) and North America (2009) and Rising Star Games in Europe (2008).
Flower, Sun, and Rain | |
---|---|
Japanese PS2 box art | |
Developer(s) | |
Publisher(s) |
|
Director(s) | Goichi Suda |
Producer(s) | Masato Mizushima |
Designer(s) | Goichi Suda |
Artist(s) | Takashi Miyamoto |
Writer(s) |
|
Composer(s) |
|
Platform(s) | PlayStation 2 Nintendo DS |
Release | PlayStation 2
|
Genre(s) | Adventure |
Mode(s) | Single-player |
Flower, Sun, and Rain is set on the Micronesian island resort of Lospass, and is loosely connected to the events of The Silver Case. The story follows Sumio Mondo, a "searcher" who makes a living looking for things people have lost. Mondo is initially contracted to defuse a bomb planted on a plane, but is so distracted with helping the islanders that the bomb goes off. He ends up caught in a timeloop, where he relives the same day running up to the explosion. Gameplay focuses on Mondo exploring the island, solving numerical puzzles with the help of his computer "Catherine" to solve people's problems on Lospass.
Flower, Sun, and Rain was conceived, directed, designed and co-written by studio founder Goichi Suda. Production began in 1999 following the release of The Silver Case, the studio's debut title. Multiple staff from The Silver Case returned, including co-writer Masashi Ooka and character designer Takashi Miyamoto. Returning composer Masafumi Takada co-wrote the score with Shingo Yasumoto. The PS2 version remained exclusive to Japan, while the DS version received an international release. The original version was positively reviewed, but the DS release received mixed to negative reviews from critics.