Final Fantasy VII Rebirth
Final Fantasy VII Rebirth is an upcoming action role-playing game developed and published by Square Enix, scheduled to release for the PlayStation 5 on February 29, 2024. It is a sequel to Final Fantasy VII Remake (2020), and the second in a planned trilogy of games remaking the 1997 PlayStation game Final Fantasy VII.
Final Fantasy VII Rebirth | |
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Developer(s) | Square Enix Creative Business Unit I |
Publisher(s) | Square Enix |
Director(s) |
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Producer(s) | Yoshinori Kitase |
Designer(s) | Teruki Endo Masanori Sato |
Programmer(s) | Daiki Hoshina Satoru Koyama Ryo Hara |
Artist(s) | Shintaro Takai Tetsuya Nomura Roberto Ferrari |
Writer(s) | Kazushige Nojima |
Composer(s) | Mitsuto Suzuki Masashi Hamauzu |
Series | Final Fantasy |
Engine | Unreal Engine 4 |
Platform(s) | PlayStation 5 |
Release | February 29, 2024 |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
Like its predecessor, the gameplay combines real-time action with strategic and role-playing elements. Set immediately after Remake's events, players control mercenary Cloud Strife and a party of characters principally comprising the eco-terrorist group AVALANCHE, who embark on a journey across the Planet to prevent the megacorporation Shinra from exploiting its life essence, the Lifestream, as an energy source, and defeat former elite SOLDIER Sephiroth, who seeks to unite with the Planet to achieve greater power.
The game entered production in November 2019 prior to Remake's release, and was announced in June 2022. All of the previous game's lead staff return in the same positions, but with Tetsuya Nomura as creative director instead of director, and Naoki Hamaguchi as director instead of co-director.