Dune II
Dune II: The Building of a Dynasty (titled Dune II: Battle for Arrakis in Europe and Dune: The Battle for Arrakis for the North American Mega Drive/Genesis port respectively) is a real-time strategy Dune video game developed by Westwood Studios and released by Virgin Games in December 1992. It is based upon David Lynch's 1984 film Dune, an adaptation of Frank Herbert's science fiction novel of the same name.
Dune II | |
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Developer(s) | Westwood Studios |
Publisher(s) | Virgin Games |
Director(s) | Aaron E. Powell Lyle J. Hall |
Producer(s) | Brett Sperry |
Designer(s) | Joe Bostic Marc Cram Aaron E. Powell |
Programmer(s) | Joseph Bostic Scott K. Bowen |
Writer(s) | Rick Gush Donna J. Bundy Marc Cram |
Composer(s) | Frank Klepacki Dwight Okahara |
Series | Dune |
Platform(s) | Amiga, MS-DOS, RISC OS, Genesis/Mega Drive |
Release | MS-DOS December 1992 Amiga 1993 Mega Drive/Genesis RISC OS 1995 |
Genre(s) | Real-time strategy |
Mode(s) | Single-player |
While not the first real-time strategy (RTS) video game, Dune II established the format that would be followed for years to come. As such, Dune II is the archetypal real-time strategy game. Striking a balance between complexity and innovation, it was a huge success and laid the foundation for Command & Conquer, Warcraft, and many other RTS games that followed.