Command & Conquer: Generals

Command & Conquer: Generals is a real-time strategy video game and the seventh installment in the Command & Conquer series. It was released for Microsoft Windows and Mac OS X in 2003 and 2004. The Windows version of Generals was developed by EA Pacific and published by EA Games, the Mac OS X version was developed by i5works and published by Aspyr Media. The Mac OS X version was re-released by Aspyr for the Mac App Store on April 12, 2004. In the game, the player can choose from three different factions: the United States, China and the Global Liberation Army (GLA).

Command & Conquer: Generals
Command & Conquer Generals cover art
Developer(s)EA Pacific
i5works (OS X)
Publisher(s)EA Games (Windows)
Aspyr Media (Mac OS X)
Designer(s)Dustin Browder
Programmer(s)Jeffrey Lee Brown
Artist(s)Richard Kriegler
Writer(s)Danny Bilson
Paul DeMeo
Composer(s)Bill Brown
Mikael Sandgren
SeriesCommand & Conquer
EngineSAGE
Platform(s)Microsoft Windows
Mac OS X
ReleaseMicrosoft Windows
  • NA: February 11, 2003
  • EU: February 14, 2003
Mac OS X
  • NA: April 12, 2004
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

Generals utilizes SAGE (Strategy Action Game Engine), an extended version of the Command & Conquer: Renegade's 3D engine. An expansion pack, entitled Command & Conquer: Generals – Zero Hour, was additionally released for PC in 2003, and for Mac OS in 2004. Both Generals and Zero Hour were met with highly positive reviews. A sequel, Command & Conquer: Generals 2, was in development, until it was repurposed to a free-to-play game known as Command & Conquer. The new game was part of the Generals franchise and was cancelled on October 29, 2013 by EA after negative feedback during the closed alpha test.

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