Aggressive Inline (video game)

Aggressive Inline is a 2002 sports video game developed by Z-Axis and published by AKA Acclaim. The game simulates aggressive inline skating, with players completing tricks and objectives in open-ended levels. The game was released in North America for the PlayStation 2 on May 29, 2002, followed by GameCube and Xbox versions in August. A Game Boy Advance version was released by Full Fat in August 2002. The developers of Aggressive Inline aimed to innovate upon the formula of the Tony Hawk's series of extreme sports games, building on the engine and tools of the developer's previous title, Dave Mirra Freestyle BMX 2. The developers experimented with gameplay features, including the inclusion of open-ended level design and greater environmental interaction, an organic skill progression system, and the removal of fixed time limits, many of which had not been implemented in an extreme sports game before.

Aggressive Inline
Cover art featuring Jaren Grob
Developer(s)
Publisher(s)AKA Acclaim
Director(s)Randy Condon
Designer(s)Vince Castillo
Artist(s)William A. Spence IV
Platform(s)
Release
May 29, 2002
  • PlayStation 2
    • NA: May 29, 2002
    • PAL: August 2, 2002
  • GameCube
    • NA: August 1, 2002
    • UK: September 6, 2002
  • Xbox
    • NA: August 1, 2002
    • PAL: August 23, 2002
  • Game Boy Advance
    • NA: August 28, 2002
    • PAL: September 6, 2002
Genre(s)Sports
Mode(s)Single-player, multiplayer

Upon release, Aggressive Inline received positive reviews from critics, with praise for the game's innovative features, the large, open-ended design of its levels, and detailed visual presentation, with minor criticism directed towards the soundtrack and character detail. The Game Boy Advance version of the game received weaker reviews than its counterparts, with reviewers faulting the game's more conventional design, citing its simpler objectives and inclusion of a time limit. The retrospective reception of Aggressive Inline has similarly been positive, with reviewers praising the game's innovations as prescient to the design of later titles in the extreme sports genre, particularly the subsequent adoption of many of its features within the Tony Hawk's Pro Skater series.

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.