World of Goo

World of Goo is a physics-based puzzle video game developed and published by independent game developer 2D Boy. The game was released on Microsoft Windows and Wii on October 13, 2008, with releases on Nintendo Switch, Mac OS X, Linux, and various mobile devices in subsequent years. World of Goo has the player use small balls of goo to create bridges and similar structures over chasms and obstacles to help other goo balls reach a goal point, with the challenge to use as few goo balls as possible to build this structure.

World of Goo
Developer(s)2D Boy
Publisher(s)
Producer(s)Ron Carmel
Designer(s)Kyle Gabler
Programmer(s)
  • Ron Carmel
  • Allan Blomquist
Artist(s)Kyle Gabler
Writer(s)Kyle Gabler
Composer(s)Kyle Gabler
Platform(s)
Release
October 13, 2008
  • Wii
    • NA: October 13, 2008
    • EU: December 19, 2008
    • JP: April 21, 2009
  • Microsoft Windows
    • NA: October 13, 2008
    • PAL: December 12, 2008
  • OS X
    • WW: November 2, 2008
  • Linux
    • WW: February 12, 2009
  • iOS
    • WW: December 16, 2010
  • Android
    • WW: November 28, 2011
  • BlackBerry OS
    • WW: January 21, 2013
  • Nintendo Switch
    • NA: March 16, 2017
    • PAL: March 23, 2017
    • JP: May 25, 2017
Genre(s)Puzzle
Mode(s)Single-player, multiplayer

The game was nominated for numerous awards—the Seumas McNally Grand Prize, Design Innovation Award, and Technical Excellence—at the Independent Games Festival, and has gone on to win several other gaming awards. The game was critically acclaimed and became one of the earliest examples of a commercially successful indie game.

A sequel, World of Goo 2, has been projected for release in 2024, in collaboration with Tomorrow Corporation.

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