This tag should only be used for questions specific to the usage and features of Xcode 13. Do not use this tag just because you are using Xcode to develop your app. General Xcode questions should use the non-version specific [xcode] tag. Use tags appropriate for the OS such as [ios] or [macos].
Questions tagged [xcode13]
459 questions
0
votes
2 answers
How to create a header layer that would stay the same over several ViewControllers?
I'd like to create a header that wouldn't move at all in my application that contains several ViewControllers. My header is simply a view containing a logo (UIImageView), a UIButton and a UILabel. I've heard that I can do that with a…

HydroMésange
- 1
- 2
0
votes
1 answer
Xcode 13.0 does not automatically complete the function / code
I'm new to Swift programming. When I look at my Udemy course, the functions are always completed automatically.
Example:
"switch" becomes
switch <#value#> {
case <#pattern#>:
<#code#>
default:
<#code#>
}
the word automatically becomes a whole code…

tmk301
- 1
- 1
0
votes
1 answer
Xamarin project some changes not applied when deployed to App Store
This has started since we updated Visual Studio and upgraded XCode to 13.
Our mobile app builds fine. We can see all out changes in the iPhone Simulator.
When we deploy to the App Store and view the app via TestFlight, only some changes appear.
For…

Sabel
- 559
- 9
- 14
0
votes
1 answer
How to push a new viewController when clicking on a tableView cell?
I thought that I had this code correct; however, when I run it, I click on the cell and nothing happens. The code that I have to push the view controller is in my didSelectRowAt func.
func tableView(_ tableView: UITableView, didSelectRowAt…

bigyoshi
- 1
0
votes
1 answer
iOS app missing splash screen, new black borders and ui glitching after visualstudio 8.10.10 and xcode 13 update
Just updated to Xcode 13 and Visualstudio Mac to 8.10.10. Since then my app:
Wont display the splash screen.
The app is cropped at top and bottom.
Ui is acting generally weird.
Now I have read old threads on similar problems and adding the Launch…

MaxSvd
- 5
- 2
0
votes
1 answer
iOS xCode 13 - App can't access downloaded files via "Open in..." sharing option
When implementing "Open in.." feature via the file sharing options, app cannot access the downloaded files at "File Provider Storage", FileManager.default.fileExists(atPath: url.path) returns false although the file exists, at the same time in the…

Maksym Gontar
- 22,765
- 10
- 78
- 114
0
votes
0 answers
Upgraded to xcode 13 and now MapKit doesn't seem to be showing user location anymore when it was working fine in xcode12
I'm not sure of the problem here, but I'll post my code below. Basically, I had MapKit running fine in xcode 12, but after the update to xcode 13, MapKit still shows a map; however, does not show a user location anymore. I read the new xcode13…

bigyoshi
- 1
0
votes
2 answers
Nativescript 6.x project using Xcode 12. Will Xcode 13 work?
I've got a NS 6.x project.
I can build it using Xcode 12.
If I download Xcode 13 (for iOS 15 testing), will it build the same NS 6.x project - without breaking it, requiring ns/plugin updates.
Thanks.

dashman
- 2,858
- 3
- 29
- 51
0
votes
0 answers
Xcode 13 - Completion not working after '@' when SwiftUI is imported
This is only happens on one machine, others seems to be better.
With SwiftUI, no code completion is shown after '@'. Anything like @State, @Published, @Binding, will not complete at all.
If I remove import SwiftUI, completion will start working, but…

bauerMusic
- 5,470
- 5
- 38
- 53
0
votes
1 answer
Xcode13 app icon not showing after building app
I am building a react-native project for iOS RN v6.01 and initially on an older version of xcode i am able to push add the appicon on getting to xcode but with xcode 13 i need to add the app icons before pushing. I have updated build settings ,…

d.bayo
- 154
- 4
- 14
0
votes
1 answer
Xcode SpriteKit: How to add a Sprite Atlas in Xcode 13
I just watched an old tutorial of xcode where a "Sprite Atlas" added.
But by me in Xcode 13 the option to add a sprite atlas is missing.
Does somebody know how I can add a sprite atlas into my assets folder in xcode 13?
I would be very happy to hear…
user15816962
0
votes
1 answer
Xcode13 | Cant able to add GPX for simulation
I recently upgraded my Xcode to 13. I can't able to add my GPX file for location simulation.

Sridhar
- 2,228
- 10
- 48
- 79
0
votes
1 answer
How do I deal with these error messages in my newly created SwiftUI project?
I have just created a new SwiftUI project in Xcode 13.0, macOS Big Sur 11.6 and I getting many error messages which I don't understand.

Stephen501
- 153
- 8
0
votes
0 answers
Xamarin Ios 15.0 failed to Launch app in WatchOS 8
I was working with an project in iOS with WatchOS, once I update my WatchOS to 8.0, I am getting the following error:
Unhandled Exception:
Xamarin.Hosting.MobileDeviceException: Failed to communicate with the device. Please ensure the cable is…
0
votes
2 answers
Xcode 13 & Flutter 2.5.1 - fatal error: 'Flutter/Flutter.h' file not found #import
I just started getting this issue after upgrading to Xcode 13. I upgraded Flutter to 2.5.1 a few days before.
This is what I am seeing:
Failed to build iOS app
Error output from Xcode build:
↳
--- xcodebuild: WARNING: Using the first of multiple…

Luke Irvin
- 1,179
- 1
- 20
- 39