Questions tagged [wavefront]

OBJ (or .OBJ) is a geometry definition file format first developed by Wavefront Technologies for its Advanced Visualizer animation package.

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3D model filled with cubes of fixed size

I have geometry definition in .obj file /WaveFront format/. I can load meshes of this 3D model and get vertices : [[ 0. 0. 0.] ,[ 0. 0. 3.25] ,[-2.48 14. 0.] ,[ 0. 0. 0.] ,[0. 3.25 -2.48] ,[9.01 0. 0.] ,...] QUESTIONS -- what i have…
Jeremy
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Viable strategies for handling non-normalized vertex position values in Wavefront obj files

I've noticed that most of the .obj files I try to feed to my rendering engine have position values outside of [-1; 1] range. The question is, how would one preprocess such a mesh so it could fit nicely alongside already loaded, normalized and…
Pavlo Muratov
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saving and encrypting java class

I've written my own 3D Game Engine and started writing a game. I am using OBJ-Models that use the TurboSquid Royalty Free License Basically, it says that I can use their OBJ-Files but have to implement something that avoids the users to extract the…
Luecx
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EnhanceIO Telegraf `filestat` plugin - Super GLOB pattern not working - Make telegraf recursively look for all files

Telegraf v1.0.1 (git: master 26acdc9231efde105510fe5df3da7519bc4f42f7) Telegraf service is running successfully sudo service telegraf status shows telegraf is running [OK]. I'm using Wavefront's SaaS based monitoring solution for showing Telegraf…
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Should the structure of a derived obj file coinside with the naming of the original step file?

When using the Model Derivative API I successfully generate an obj representation from a step file. But within that process are some quirks that I do not fully understand: The Post job has a output.advanced.exportFileStructure property which can be…
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Loading OBJ walls as a static-body

I am loading walls into my scene and applying the static-body physics component from Don McCurdy's aframe-extras script. However, I only two of my walls are behaving as colliders (right wall & right column) and all other walls are physics free. How…
Mark
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Texture Aframe Object

I am loading an Aframe object in the wavefront format, but the texture remains invisible, that means the object appears all black:
bear
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Why is my cube.obj not rendering correctly in OpenGL?

This is what my cube looks like at the moment: Fill mode: Line mode: As you can see the vertex positions in relation to the indices are almost scattered. What could I possibly be doing wrong? I use these this code for setting up the…
DrStrange
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Wavefront OBJ: Converting from Objective-C string to C struct apparently incorrect

I'm writing a Wavefront object loader for work because I don't feel comfortable using code I don't understand in professional projects. After the obvious first step, sorting out which parts are which, I'm attempting to load and log vertices. First…
wjl
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WaveFront OBJ converted from LightWave taking forever to render on iPhone

I'm working on a project where I need to render a 3D human body on an iOS device. The 3D object was built in Adobe LightWave and is 7.4MB. I opened it in Blender and exported it as OBJ/MTL pair which are 5.5MB and 4KB, respectively. Using Jeff…
wjl
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Project Tango: What is the Constructor export wavefront file format specification?

After having a look at an exported .obj file from the Constructor App, I noticed something. While the official documentation only states vertices to have 3 values plus an option weight: v x y z w the vertices in that exported file had three…
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SharpDX: Strange results loading an .obj file

i get strange results when loading an .obj file in SharpDX. It gets semi-transparent. I just can not figure out the problem. It looks like the normals are inverted at some faces but i am not sure. I also tried to duplicate the vertices and inverse…
00noize00
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Extracting relevant information from .obj 3d file

I have generated a .obj file from a scan of a 3d scanner. However, I am not sure how to interpret all this data. I have looked on wikipedia and understood the general structure of the .ibj file. My goal is to extract some information about the…
gunner1024
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How to parse or load .obj file in JOGL?

I'm trying to load a car object made with 3DS Max into a JOGL program but I don't know how to do that. I have searched online but haven't gotten a good result. I tried this but got no result. Is there a tutorial on how to do that? or how to write…
Joey
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Debugging basic lighting for a cube in openGL

I was trying to add some basic lighting effects to an animating cube but for some reason it just displays a blank colored window. I'm totally lost in finding the problem. The code was working fine before adding the lighting. The first thing that I…
mfaieghi
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