OBJ (or .OBJ) is a geometry definition file format first developed by Wavefront Technologies for its Advanced Visualizer animation package.
Questions tagged [wavefront]
334 questions
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3D model filled with cubes of fixed size
I have geometry definition in .obj file /WaveFront format/. I can load meshes of this 3D model and get vertices :
[[ 0. 0. 0.] ,[ 0. 0. 3.25] ,[-2.48 14. 0.] ,[ 0. 0. 0.] ,[0. 3.25
-2.48] ,[9.01 0. 0.] ,...]
QUESTIONS -- what i have…

Jeremy
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Viable strategies for handling non-normalized vertex position values in Wavefront obj files
I've noticed that most of the .obj files I try to feed to my rendering engine have position values outside of [-1; 1] range.
The question is, how would one preprocess such a mesh so it could fit nicely alongside already loaded, normalized and…

Pavlo Muratov
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saving and encrypting java class
I've written my own 3D Game Engine and started writing a game. I am using OBJ-Models that use the TurboSquid Royalty Free License
Basically, it says that I can use their OBJ-Files but have to implement something that avoids the users to extract the…

Luecx
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EnhanceIO Telegraf `filestat` plugin - Super GLOB pattern not working - Make telegraf recursively look for all files
Telegraf v1.0.1 (git: master 26acdc9231efde105510fe5df3da7519bc4f42f7)
Telegraf service is running successfully sudo service telegraf status shows telegraf is running [OK].
I'm using Wavefront's SaaS based monitoring solution for showing Telegraf…

AKS
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Should the structure of a derived obj file coinside with the naming of the original step file?
When using the Model Derivative API I successfully generate an obj representation from a step file. But within that process are some quirks that I do not fully understand:
The Post job has a output.advanced.exportFileStructure property which can be…

Lukas Brunner
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Loading OBJ walls as a static-body
I am loading walls into my scene and applying the static-body physics component from Don McCurdy's aframe-extras script. However, I only two of my walls are behaving as colliders (right wall & right column) and all other walls are physics free. How…

Mark
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Texture Aframe Object
I am loading an Aframe object in the wavefront format, but the texture remains invisible, that means the object appears all black: