Questions tagged [vertex-buffer-objects]

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In OpenGL ES, can multiple programs have the same VBO used and bound to their attributes?

I have two programs which I am switching between. I loaded my position data up in a VBO and then set up my vertex attribute arrays for my first program. When I switch to the second program and attempt to set up my vertex attribute arrays using the…
David
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Modern Modelling Formats that Support Vertex Buffers

Are there any modeling formats that directly support Vertex Buffer Objects? Currently my game engine has been using Wavefront Models, but I have always been using them with immediate mode and display lists. This works, but I wanted to upgrade my…
Krythic
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