Questions tagged [universal-binary]

A universal binary is an executable file or application bundle that runs natively on either PowerPC or Intel-manufactured IA-32 or Intel 64-based Macintosh computers

A universal binary is an executable file or application bundle that runs natively on either or Intel-manufactured or Intel 64-based Macintosh computers.

Universal Binaries were announced in 2005, when Apple announced that a transition from PowerPC to Intel processors would begin.
Universal binaries typically include both PowerPC and versions of a compiled application. The operating system detects a universal binary by its header, and executes the appropriate section for the architecture in use. This allows the application to run natively on any supported architecture, with no negative performance impact beyond an increase in the storage space taken up by the larger binary.

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upgrading separate iPhone and iPad apps to a single universal binary

I have two separate iPhone and iPad apps that I have now turned into a universal binary. I think I've done the hard part, but now I'm kinda stumped on how to submit that universal binary through iTunes connect in a way that users of the existing…
tbacos
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iPad Universal Binary - problem with MessageUI.framework

I'm in the process of turning one of my iPhone apps into a universal binary. Everything works ok accept for the MFMessageComposeViewController Class. I went the single project with two targets route. When I run the iPad Target, the compiler flags…
W Dyson
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Accessing Shared Delegate verus iPhone/iPad delegate?

How do I access the shared delegate or the device specific "delegate" in a Universal App? I want to store properties on the Shared delegate and put basic logic there, but if I want to do, say iPhone specific stuff on the iPhone delegate, I would…
Moshe
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Single iOS app with different UI theme depending on user

I am developing universal iOS app. This app is used by multiple clients. Depending on a client, I want to change the UI theme & colors used for icons, texts & background for view controllers. Icon color has some gradients & shadows. I know which…
iOSAppDev
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"Shared" bytecode in different architecture slices?

I have this universal binary which contains two slices (armv7 and armv7s). I got some simple classes which simply hold some data. Is it possible to compile these classes so they're only in the binary once instead of once for each slice? The reason I…
user973224
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From PPC OSX, generate Intel binaries with Xcode?

I assume XCode 3.2.2 is the latest version which can run on PPC OSX (10.5.8). Can it generate universal binaries which will work on Intel Macs too, even Mavericks? I.e: platform: G4 OSX 10.5.8 XCode: 3.2.2.
Prof. Falken
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iOS App - Universal or separate targets?

I am trying to decide on whether or not an app should be Universal. Here are my requirements and questions related to each: In-app purchases. If you download the app on the iPhone and make a purchase, it should reflect that in the iPad version.…
soleil
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Bundle wxPython App for Mac App Store without ppc code (binary)

I have delevloped (for the past 7 years) a wxPython App that would like to distribute thru the Mac App Store. I am using Python2.7 and wxPython2.9.4 (cocoa). The App is the bundled using py2app. All looks good so far. The problem is that Application…
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Universal App, simulator detects ~iphone .xib's but device still displays ipad .xibs

I created an iPad only app and now the client would like me to make it universal. I have created new .xib's, which are automatically detected via the ~iphone suffix and work fine on the simulator. However, when I run it on my iPhone 4s to debug,…
Fluffhead
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Build universal binary (Apple Silicon & Intel) in GUI of Xcode without make file?

For a long time I'm using Xcode and compile my project using Product/Build command. Then I find the compiled app when right click on "Products" files. So I can get it from there and copy it to where ever I want. But how to create a universal binary…
Peter Silie
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