Questions tagged [skview]

SKView is the UIView subclass Sprite Kit uses to render the currently presented scene's nodes onto. All nodes displayed by Sprite Kit are children (so to speak) of a SKView.

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SpriteKit: blurred background SKNode

How can I blur the background of a single transparent SKNode, while leaving the main background clear? I want something like this: The background is a single root SKNode and there's another SKNode added as a child. The child node is transparent…
bcattle
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Sprite-Kit transition from one scene to another

I have two SKScenes which I transition in between as follows: self.skView.presentScene(scene, transition: SKTransition.fadeWithDuration(1.0)) As soon as scene-1 is faded out (after 0.5s) and the screen is black, I would like to execute some code…
salocinx
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ViewController with Skview - SpriteKit SKScene

first try and bit stuck on this one... I Have a ViewController that I wish to display an SKScene in its view I've tried everything I can think of but its not showing add SpriteKit/SpriteKit.h Main.storyboard has a single view controller…
StackBuddy
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How to add UIView on top of SKView?

I wanted to add a Custom NSView on top of and SKView. However, it is never showing up. Have no clue what is happening... class GameScene: SKScene { override func didMoveToView(view: SKView) { //Trying to add Custom View let…
Bavan
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Should I use UIView's and UILabels to display Game details on top of SKView

I am new to game development and was wondering what is the best approach for displaying game data on screen. I have an endless runner where the sprite collects gems and I want the total to be displayed on screen. I was looking at placing a UIView…
ORStudios
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How to get and change a variable in my view controller from SKScene

Ok so here is the code class GameViewController: UIViewController, SceneTransitionDelegate, GKGameCenterControllerDelegate, ADBannerViewDelegate { var coolbool:Bool = false ...abunch of unimportant stuff functions and stuff } And here is…
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Significant fps drops when unpausing the view in Spritekit

I've noticed significant fps drops (framerate drops between 5-10fps), when unpausing the view in SpriteKit. I tried this with empty project (Spritekit game template). Here is the code: if(!self.view.paused){ self.view.paused = YES; …
Whirlwind
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SKView does not display?

The compiler does not give any errors but the the appeared screen is somewhat empty, even the following line of code does not affect it: self.backgroundColor = [SKColor colorWithRed:0.0 green:0.0 blue:0.5 alpha:0.0]; I have tried to compare my code…
TruniTr
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UIScrollViewDelegate functions not called

My view seems to scroll when I drag it (the side bars appear and move around), but my delegate functions do not trigger. QUESTION: Why don't the println's in the protocol function ever get called? By way of background, I am trying to re-write…
Narwhal
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SpriteKit Pause and Resume SKView

I want to Pause and Unpause a Scene in SpriteKit, with 2 Buttons on the same position. While the Scene is running, I want to show the 'Pause' Button. While the Scene is paused, I want to hide the 'Pause' Button and show the 'Play' Button. In…
user3452594
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SKView bounds.size get inverted on touch event (Sprite Kit)

Please help me understand the following behavior (iOS Sprite Kit). The output of the code I present below is: 1.skView.bounds.size = 768.00, 1024.00 2.skView.bounds.size = 1024.00, 768.00 As seen above, width and height are switched between the two…
Spinn80
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Display aspect fit Video and Image in SKView

I was struggling to display aspect fit images using SKSpriteNode in SKView. I faced many issues, such as size issues, can't place images of specific origin, etc. Same problem I had to display video using SKVideoNode in SKView.
Monika Patel
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Change Letterbox Color

I have a SKScene which I am Using aspectFit scaleMode because I want use this scene across multiple devices. Is there any way to change the letterbox color to transparent? This is the result of my code field!.scaleMode =…
danTheMan
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SKScene didMove(to view: SKView) is called twice on some devices (not in simulators and other devices)

I've asked this question before (to no avail), and it follows up a more recent inquiry about the same app. I have a GameScene called from the body of a SwiftUI view. App deployment is set to iOS 14.0. On xCode simulators and an iPhone13 (all using…
Hyoryusha
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Could not cast value of type 'UIView' to 'SKView' (removed Storyboard)

I'm working for the first time with SpriteKit and I have an issue at app launch: Could not cast value of type 'UIView' (0x2038a8848) to 'SKView' (0x2039f2658). This question makes clear that you have to set the GameViewController's view custom…
oneshot
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