Questions tagged [skfieldnode]

A SKFieldNode applies physics effects to physics bodies within a specific part of a Sprite Kit scene.

17 questions
0
votes
1 answer

SpriteKit/SKPhysics radialGravityField of same category always attracting each others?

Running into an issue trying to use the radial gravity fields in SpriteKit I don't want objects of same kind (as define by categoryBitMask to attract each others) Here's how I do it : struct PhyscisCategory { static let None : UInt32 = 0 …
Xav
  • 270
  • 3
  • 13
0
votes
0 answers

How to calculate final force vector for the SKSpriteNode

Good afternoon, everybody! I am creating space game which has an effect similar to black hole's gravitational effect. Wherever the spaceship is going, the black hole will attract it, summing up all the vectors together. I know SKFieldNode has a…
Beraliv
  • 518
  • 7
  • 20
1
2