Questions tagged [skaudionode]

32 questions
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works when gameScene is loaded first , but play for half a sec and immediately stops (no error) when loaded by another scene, why ?

in the gameScene.swift: declaration: var backgroundMusic: SKAudioNode! in didMoveToView: if let musicURL = NSBundle.mainBundle().URLForResource("Jalandhar", withExtension: "mp3") { backgroundMusic = SKAudioNode(URL: musicURL) …
Elazaron
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SpriteKit not playing audio file?

I have made a custom class, SoundNode, to handle the playing of audio files. For now, it only plays the default "A2.mp3" class SoundNode : SKSpriteNode{ func playSound(){ run(SKAction.playSoundFileNamed("A2", waitForCompletion: false)) …
Erik Martin
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