Questions tagged [shadows]

Shadows can refer to the background shading often used to produce a 3D effect. Alternatively it is a Keyword in VB.NET and has an OOP meaning of redefining base methods.

Shadows can refer to the background shading often used to produce a 3D effect.

Alternatively it is a Keyword in VB.NET and has an OOP meaning of redefining base methods.

The VB.NET meaning has been usefully defined by Shadows vs Overrides in VB.NET and Shadows vs Overloads in VB.NET.

(If it wasn't a keyword, these two meanings should have different tags.)

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three js directional light shadow

i am new to three js , i can able to generate the shadows using spot light but i receive unnecessary shadows too. what i need to do to remove the unwanted shadow .i need the shadows only for car and the wall and i need to remove the shadow like…
saravanan
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libgdx fake 3d shadows

I'm writing 3d game with libgdx, and want to add fake 2d shadows on bottom of models. Now I'm using 2 planes with shadow texture and draw them a bit upper then floor planes. Everything is going ok, but when 2 shadow planes overlaps, there is a weird…
TripleSky
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is it possible to draw a shadow behind a child view controller using a view's CALayer in iOS 7

Is it possible to draw a shadow behind a child view controller using a view's CALayer in iOS 7. I have not worked with the CALayer code before, but have found various examples on the internet and non of them are working. I could be missing a finer…
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Maya useRayTraceShadows - Python error NoneType object is not iterable

i am trying to set the ray trace shadows in maya on/off via a function, this function reading from a text scroll list ( which is the lights in the scene ) however its giving me the following error line 106: 'NoneType' object is not iterable # …
John
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Three.js - add shadows to area light using Deferred Rendering

I'm using WebGLDeferredRenderer for a simple scene (made by a cube simulating a room and two small cubes for testing shadows) but i can't show any shadows generated from the areaLight used in the scene! In this demo there are 3 area lights but none…
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Create a bezier path using an image's transparency, use for CALayer's shadowPath

Is there an easy way to use an image's transparency to create a bezier path? I'm trying to optimize an animation of a number of CALayers. But I get huge slowdowns when I add a drop shadow using the built in CALayer shadowColor, shadowOffset,…
Kenny Winker
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Gaussian Blur never works correctly

For some reason every time that I do blur it turns out like this, and I really confused as to why that is. For bloom as well, the blurring was all pixelated and still is as every time I do blur this happens. I really have no idea of what the issue…
Charl1e
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Shadow removal road images

I am trying to do road surface detection using monocular images. Facing problems with shadows of cars and trees on road resulting in wrong prediction. I couldn't find any open source library for doing shadow removal. Came across this paper:…
Nithi89
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Threejs soft shadows for point light

Is there a way to have soft shadows with PointLight in Threejs? Like in the picture below:
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Is it any way possible to do text shadows with current IE9 beta CSS?

So text shadows in FF and Chrome are grate. For example I have simple web page for simple video streaming server.. no shadows in IE9 for me( my css code is like p{color: #000;text-shadow: 0px 1px 1px #fff;padding-bottom:1em} so I wonder - may be…
Rella
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Box-Shadow not showing up

I'm a total newbie when it comes to coding. I'm taking a class for HTML in school right now and I'm having an issue with a page I'm trying to create. I'm learning about CSS right now and in a practice page I made my box-shadow included in #container…
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DirectX11 Shadow slope bias incorrect

I've recently implemented shadows on my terrain project, using PCF filtering, however, the shadows on the slopes of the terrain appear incorrect, as you can see below: How can I remove the artifacts caused on the slopes of the terrain? A quick…
BoyUnderTheMoon
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Android Shadow Design

Hi I made a layout on powerpoint and I implemented it on android with xml but they are not same (shadow things). Here is the images difference (left side android right side what I want to create): this is what I want this is what I did I use xml…
Ozan
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Shadows large scene threeJS

I have a large terrain scene with many objects that cast shadows on the terrain. It seems I need multiple light sources to achieve good shadow resolution. I will probably need to edit the source code to make a particular light affect one object in…
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libGDX 3D shadow artifacts

I am having some troubles with libgdx 3d shadows. In my game I implemented the experimental DirectionalShadowLight. And everything works great on desktop however when I run it on android there are a lot of artifacts on the ground. Picture…