Questions tagged [screens]

Screen is a display, or a monitor. A device that is meant to show some information, in both textual and pictorial forms.

Screen is a display, or a monitor. A device that is meant to show some information, in both textual and pictorial forms.

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Disposing is causing Fatal Signal 11

In my libgdx game, I have multiple screens. I am a little unsure how to properly use the dipose() method. In each screen there are certain variables I create then dispose in the dispose() method. I read online that if I do not dispose, it causes…
pokerfish1
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Getting the numbers of monitors as present in Screen Resolution window

I need to find a way to get the correct ID's of the connected screens that will be equal to the numbers present in the Windows 7 or 8 Screen Resolution window. I tried to use WMI query and calling Win32 API functions and still i cant get the correct…
Yuri
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Supporting multiple screens in android

I have developed a game in android,but i'm facing many problems with the screen sizes I heard that we should create separate folders like(layout-small,layout-normal,layout-large,layout-xlarge) in the res folder and should maintain all xml files in…
user3851899
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Libgdx Screen NullPointerException when referencing another class

I have clicked every Google result I could find that might help me with no success. I have built a game that I would like to implement a full UI with. In my game I have separate classes for my sprites, so while doing several tutorials for making…
KenSchnetz
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How do I get a reference to the Screens collection in VB Express 8?

I've tried this example directly from MSDN: Dim Screens() As System.Windows.Forms.Screens and I can't find a way to get a reference to the Screen. I've checked my references and they seem fine but I may have missed something. Anyone experience…
Brad
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libgGdx: Elegant way to use back key for going to previous screen

I'm using libGdx with multiple screens. I want to use the back key on my android device to back to the previous screen similar to how android goes back to the prevvious activity by default. My current way of doing this is to have every screen get…
tomet
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resetting variables in dispose() libgdx

I want the same effect of this.dispose(); without getting StackOverflow errors. How can I dispose of all of my variables ( I have ~100) easily? I want to delete the current screen and switch screens so If I switch back it will be as if the old…
Chris
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Cross-Screen support for navbar

I have created the nav bar for my page but it does not support multiple screens how can I make it support them? HTM:
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Android support-screens

How can I exclude the following "ldpi normal" screens from the Play Store? WQVGA400 (240x400) WQVGA432 (240x432) My app requires a minimum width of 320. This is in my manifest:
Andrej
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Layout looking the same across all devices using RelativeLayout

I'm using API 10. I want to make my layout looking the same across all devices. I can achieve that by using LinearLayout with weights. It works perfectly. As seen on the image below, this is exactly what I want to achieve and it works…
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How to support all screens?

I made an application for Android and and I'm trying to make it work on every possible device. For this, I created different layouts (small, normal, large, xlarge) with different densities (ldpi, mdpi, hdpi, xhdpi), but when I load the emulator with…
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Android - one singleton common activity/screens in application

In Android application, I have one request that aims to use one common Activity/screen in many screens or in overall of the application. For example: Screen A contains screen common C (to get better sense, it contains of list of items) ==> during…
neojh
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Are there any 'rules of thumb' regarding the dynamic creation of form controls?

For example, suppose a new Windows From application were being developed with lets say 25 different screens each of which had say 5-10 controls on them..... Obviously all of the necessary listboxes, dialog boxes, listviews, datasets etc.. could have…
jfq722
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How to create multiple screens in Java?

I have been playing around with trying to get a menu screen for my game. I have only been able to figure out how to paint a new Screen on top of an existing one; meaning that the actual game is still running behind the title screen. I don't need…
x3zinja12
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Android Qualifiers Not Working for the Notion Ink Adam

I'm making an app and I'm nearing completion, now I'm trying to optimize it for different screen sizes and pixel densities. One of the devices (using an emulator) is really frustrating me. I can't seem to find a qualifier that edits the Notion Ink…
datWooWoo
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