Questions tagged [retina-display]

Retina display is a trademark used by Apple for displays claimed to have pixel density so high that the eye would not be able to notice pixelation. The term is used for several models of the iPod touch, iPhone, iPad, and MacBook Pro.

Retina Display is a brand name used by Apple for liquid crystal displays that have a pixel density high enough that the human eye is unable to discern individual pixels at a typical viewing distance. The term is used for several Apple products, including the iPhone, iPod Touch, iPad, MacBook Pro, iPad Mini, and iPad Air. Because the typical viewing distance is different, depending on each device's use, the pixels per inch claimed to be of Retina quality can differ, depending on the size of the display, with higher PPI for smaller displays and lower PPI for larger displays: 326 PPI for the smallest devices (iPhone, iPod Touch, and iPad Mini with Retina display), 264 PPI for mid-sized devices (iPad third generation and onwards, including iPad Air), and 220 PPI for larger devices (MacBook Pro). While not currently common, many other manufacturers' displays have similar PPI density. When an Apple product has a Retina Display, each user interface widget is doubled in width and height to compensate for the smaller pixels. Apple calls this mode HiDPI mode. Apple has applied to register the term "Retina" as a trademark in regard to computers and mobile devices with the United States Patent and Trademark Office, Canadian Intellectual Property Office, and in Jamaica.On November 27, 2012 the US Patent and Trademark office approved Apple's application and "Retina" is now a registered trademark for computer equipment.

Source: Wikipedia (Retina Display)

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universal application retina image performace on iphone

For universal application if only ipad retina images are used , then would thier be a performace degrade for iphone ? since iphone would be using same images , just UIImageview would be scaling it according to screen size . Regards
H Bastan
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UIWebView in iPhone only app displayed on iPad

I've got a question concerning a UIWebView in iPhone app (not a universal iPhone/iPad) displayed on an iPad. There are some ways to treat the application as a iPhone retina app (960x640), however I can't fing the way to display the UIWebView on the…
kreys
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Retina vs Regular Image Resolution : 1 high rez for both or 2 images w/ respective rez for each?

Any seasoned developer has come to this point in the development cycle: graphics and imaging. Yes, the retina displays are great! But they have certainly caused a lot of commotion among developers (and their designers). Now the question that seems…
esreli
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How to make UIImageView load retina and non-retina images

I'm new in iOS programming and I don't know how to make UIImageView load content depending on the screen that is running the app. In my case i have a 100 frames animation. Is possible to scale the images for non-retina displays (the images are in…
joan2404
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Retina display images in app?

It was my understanding that all you needed to support retina display was to have a @2x image and scale down to half for the non retina display devices. I put all the regular and @2x files in my Supporting Files > Images folder. However, on the…
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CSS @import only for Retina display

I have an @import at the top of my main.css file that pulls in retina.css for my retina-specific styles. Are there media queries I can add to @import to show the retina.css file only on retina devices? I don't want retina.css to load on every…
Amber June
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iOS SDK retine images vs using bigger images for smaller placeholders

Is it the same if I use a big image i.e. a 40x40 image in a 20x20 place holder or a @2x image for retina? I mean, I have two alternatives: - use a 20x20 image.png and 40x40 image@2x.png - use a 40x40 image.png Is it the same? Thanks.
Tony
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How to increase Flex Mobile performance with GPU render mode?

I'm developing an app with Flex and Air (Mobile) and the Flash Builder and, despite some other problems I had, the most worrying issue for me right now is that I need to embed a SWF Flash animation into the interface. The app must run in a Retina…
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iPad retina stretches non-retina images in Cocos2d

I have a iPad app built with SDK 5.1 (Xcode 4.4). The app is a non-retina app. On iPad 1 and 2 the images are scaled properly. On the new iPad (3rd generation) all the images get scaled up. This behaviour is kind of expected, but undesired in my…
mmvie
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Export as web with 326 ppi in Photoshop

I'm designing an UI for iPhone 4s with retina resolution (326 ppi) in Photoshop CS5. When I tried to export my slices to either PNG or JPG files (Save for Webs & Devices), Photoshop always saved them as 72 ppi (on Mac OS X). I can't find this…
Jonathan Chen
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Using UIWebView to create styled text (blurry on retina screen)

I am very new to iOS development and have inherited some code. I have come across this: htmlString = [NSString stringWithFormat:@"